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13:17, 20th April 2024 (GMT+0)

free-form vs. non free form rp.

Posted by coffeejunkie
coffeejunkie
member, 3 posts
Thu 19 Mar 2015
at 02:49
  • msg #1

free-form vs. non free form rp

I have seen it referenced several times, free form, and non free form games. I am curious as to what the difference is. I glanced through the FAQ but if it is there I missed it.

coffeejunkie
Sithraider
member, 104 posts
The dead, they walk!
16 in the clip...
Thu 19 Mar 2015
at 03:41
  • msg #2

Re: free-form vs. non free form rp

Free forms games have little to no mechanical rules. Most have none. Non-free form games have rules like a tabletop game.

And welcome!
facemaker329
member, 6604 posts
Gaming for over 30
years, and counting!
Thu 19 Mar 2015
at 03:42
  • msg #3

Re: free-form vs. non free form rp

Free-form, in its most extreme sense, is a game where the players make up the story as they go.  There's not really a GM, as such, there's just the player who happens to be responsible for the game on here.  And it takes a special variety of players to make a 'pure' free-form game work...the temptation becomes very strong for some people to adopt a 'Well, I said that's what happened, so, yes, I did in fact spit watermelon seeds so hard that they killed all the zombies' (or something equally ludicrous) mentality.

Most games listed as free-form on RPOL are, in my experience, actually guided free-form, where there's a GM who has a storyline, and will intervene if someone starts abusing the freedom of not having to worry about attributes, stats, skills, etc.  Many of these, in my experience, have a loose outline of a plot for the game, and they let the players determine the course of the game through their decisions, as opposed to steering them toward this event or that confrontation, etc...

Non-free-form games have a specific rules-set that they follow, and often have a more detailed plot.  There are specific rules for conflict resolution, and definite protocols established for utilizing skills and gaining new skills.  It's not enough to say, for instance, "Well, my character has a decade of military training, so naturally he'd know how to use communications gear;" you actually need to sink some points into the appropriate skill in order to use that gear correctly.

Most games, in my experience, fall somewhere on the spectrum between the two...a lot of system-based games incorporate some free-form elements, and a lot of free-form games actually have some kind of defining guidelines as to what is and is not valid within the game.
Sithraider
member, 105 posts
The dead, they walk!
16 in the clip...
Thu 19 Mar 2015
at 03:43
  • msg #4

Re: free-form vs. non free form rp

Or...yeah, what Facemaker said ^.^
DemonicClaymore
member, 2 posts
Thu 19 Mar 2015
at 07:53
  • msg #5

Re: free-form vs. non free form rp

In reply to facemaker329 (msg # 3):

Thank you for this detailed breakdown. I was wondering about this myself. Your explanation really cleared several things up for me. :)
coffeejunkie
member, 5 posts
Fri 20 Mar 2015
at 16:14
  • msg #6

Re: free-form vs. non free form rp

In reply to facemaker329 (msg # 3):

I thought it was something along those lines but wasn't sure. I am glad I asked though!Im going to try to find a game to watch in action until I get used to gami8ng and RP over the forums style of things. you have been aweswome so far. Seem like a friendly bunch.
facemaker329
member, 6606 posts
Gaming for over 30
years, and counting!
Sat 21 Mar 2015
at 05:41
  • msg #7

Re: free-form vs. non free form rp

The vast majority of folks here are really friendly.  The unfriendly ones don't talk much, so you don't notice them...*grin*
coffeejunkie
member, 11 posts
I keep strange hours
Sat 21 Mar 2015
at 09:58
  • msg #8

Re: free-form vs. non free form rp

In reply to facemaker329 (msg # 7):

everyone here has been super friendly and nice. even putting up with my dumb questions.
facemaker329
member, 6608 posts
Gaming for over 30
years, and counting!
Sun 22 Mar 2015
at 03:20
  • msg #9

Re: free-form vs. non free form rp

You know what they say...the only dumb question is the one you decided not to ask...*grin*  And I'm a fan of taking a little time to observe and see how things run before jumping in to play...even moreso if you actually intend to run a game, because running games in a forum format is a TOTALLY different animal from tabletop play.
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