Re: 5th ed tabletop module ideas for beginners
The D&D starter set is fantastic. I ran it for my group of fairly experienced players, and they all had a great time. It is compact, but offers a lot of different facets of the D&D experience (open-world exploration, dungeon crawling, a city/village hub with roleplaying and politics) without too much intrigue and complexity.
For new players, though, it definitely relies on an a DM with an even hand and a nonconfrontational demeanor. The first few encounters (in the goblin cave) can brutalize a party, especially one that is a man down, and might need a bit of scaling back until the PCs level up.
It does have a few total blowout encounters (exercise caution in the abandoned village...), but overall, as far as all-in-one boxes go, it's definitely one of the best I've got in my collection.