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Best Random Character Generation game?

Posted by Irall
Irall
member, 38 posts
Fri 19 Aug 2016
at 16:51
  • msg #1

Best Random Character Generation game?

I have a deep love for RPG in wich you roll to determine what your character are : from his background, to his ability and the like. The best exemple I can give is the Judge Dreed RPG wich I seriusly hoped my friend like , but dint event want to play. However, I cannot find any other RPG like that.Do you guy know any other similar for the character creation?
This message was last updated by a moderator, as it was the wrong forum, at 17:04, Fri 19 Aug 2016.
steelsmiter
member, 1619 posts
GURPS, BESM, Fate, Indies
NO FREEFORM! NO d20!
Fri 19 Aug 2016
at 16:56
  • msg #2

Best Random Character Generation game?

I heard stories about Traveller.
swordchucks
member, 1270 posts
Fri 19 Aug 2016
at 16:57
  • msg #3

Best Random Character Generation game?

Traveller, in many of its forms, can meet this.  Classic Traveller, in particular, can kill you during character creation.
Merevel
member, 1069 posts
Gaming :-)
Very unlucky
Fri 19 Aug 2016
at 16:58
  • msg #4

Best Random Character Generation game?

I have little experience with the system, however Mutants and masterminds I think it was called. Has everything generated by tables and rolling.
swordchucks
member, 1271 posts
Fri 19 Aug 2016
at 17:03
  • msg #5

Re: Best Random Character Generation game?

Merevel:
Mutants and masterminds

I think you're probably thinking of the old TSR Marvel Super Heroes system (commonly refered to as FASERIP or Classic Marvel).
Merevel
member, 1070 posts
Gaming :-)
Very unlucky
Fri 19 Aug 2016
at 17:13
  • msg #6

Re: Best Random Character Generation game?

Maybe, I really do not know. I have been in a couple of games, they seemed fun, but did not last long for one reason or another. I just remember it was m and m 3 and started with mutant?
Davy Jones
member, 31 posts
Fri 19 Aug 2016
at 17:21
  • msg #7

Re: Best Random Character Generation game?

M&M is a d20 system, and none of the three editions had random creation. Everything is point-buy.

Villains & Vigilantes had elements of this (though, in the game, the GM actually chose the attributes of the characters based on the actual attributes of the players, since the V&V heroes were supposed to be alter-egos of the players themselves...my group simply rolled 3d6 for each attribute).

Heroes Unlimited also had this, which did include random rolls for origin (birth order, height & weight, disposition, land of origin, socio-economic background, etc.), as well as allowing the player to roll for his powers. HU is part of the Palladium system, which includes the Teenage Mutant Ninja Turtles game.
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