facemaker329:
Short answer? Yes, you're crazy. *grin*
Pretty much already knew that! :D
facemaker329:
I've never been in a game where time travel was the central plotline... ...That's as complex as my time travel gaming has gotten.
That sounds like a lot of fun! It is interesting to have some insight into how it has been handled in other games. I haven't had the characters destroy their own timeline (yet) to revert back to an alternate "fixed" timeline, but that is something to consider for an endgame scenario.
Kid_Midnite:
I think it helps to consider/explain the time travel in waves. All Primes would be considered first wave time travelers. Your main characters are considered second wave. The next iteration considered third wave travelers.
Prime is actually a misnomer in the game. Primes are simply from a previous iteration. There could well have been a hundred or a thousand previous iterations of the causal loop, and there is an entity which has successfully traversed from iteration to iteration alongside each "wave" of "primes".
The causal loop has previously meant that any given iteration of time only had two versions of each character. Simply put, Primes are the characters from iteration "N" in iteration "N+1". The "N-1" iteration ceases to exist as the "N" iteration passes into (and creates) the "N+1" iteration.
Player characters met their "N-1" selves (the primes), and have now been inserted into their own "N" iteration, meaning there are now two "N" iteration versions of each character, one set living an alternate series of events from the ones they experienced.
I'm not actually sure that I've made anything clearer here, but the "wave" theory/explanation actually helps a lot.
Kid_Midnite:
Just my two cents. Happy gaming. :)
I appreciate it!