Piestar:
...it's like considering paint spilled on the canvas and smeared about randomly as much a piece of art as the works of Da Vinci or Michelangelo.
So, Jackson Pollack, basically? *grin*
Seriously, there are so very many different ways to play characters. My best friend played a troglodyte in a Palladium game, to the nines...dumb, illiterate, barely coherent at times, as likely to use his crossbow as a club as he was to bother cocking it and shooting...
In that same game, I was playing a troll who was a trained martial artist...but acted like the stereotypical troll around anyone outside the party.
And, contrary to the statements made about stereotypes being blatantly offensive...in my experience, there are good reasons why stereotypes develop. The problem becomes when people ONLY see the stereotype. For instance, I work in entertainment...and, not surprisingly, a lot of the entertainers I work with are homosexual. Some of them have been every bit the 'squealing queen' stereotype, others are very definitely NOT that type at all. I can see why the stereotypical gay man (as depicted in The Birdcage, for example) has come into being...but I don't assume every gay male I meet is going to act like Armand or Albert (or Agodar, for that matter).
When I play military characters, there are certain stereotypical aspects of military personnel that I often use...but I try to make my characters more than just a conglomeration of R. Lee Ermey, Clint Eastwood, and Dale Dye roles...those provide a framework, but I try to come up with some distinctive, universally human traits, as well as the hard-bitten, loud-and-foul-mouthed drill instructor type. It works for me, and seems to work for most of the people I play with.
There is no one right or wrong way to play a character. You may look at the standard formula for a dwarf, for instance, and see great delight in trying to stay within those strictures for what a dwarf 'should' be. Ron, on the other hand, obviously looked at those and said, "Why in the world should ALL dwarfs be like that? I want to go to some wild extreme AWAY from that." I look at it and say, "Well, I like this, this, and this...but I don't think I need that or that." None of us is playing the dwarf inherently better or worse than the others...we are infusing some part of ourselves into the dwarf and amplifying what we see as the most noteworthy results. My dwarf, however, might make you want to pull your hair out, and your dwarf might bore me to tears. But that's why I don't ask you to play my dwarf, and I don't ask to play yours...the characters are what work for us, as players, and (hopefully) for the GMs and other players with whom we play.
If it doesn't work for you, don't try and do it that way...find some other option that does.