Re: 7th Sea 2nd Edition
In reply to PCO.Spvnky (msg # 5):
Yes, another thing a focus on "feel" does is blind one from the ways in which something is still unique and good (possibly even better) despite changes in that "feel."
I'm sorry for not being sympathetic, but I've dealt with a good, functional game being plowed under because despite its technical achievements it didn't have the "feel" that some people felt the past versions had. They wanted broken, unbalanced rules with one feel, rather than working, balanced rules with a different feel.
If this new edition of your game has glaring mechanical problems that's an issue with which I can sympathize, but if it just doesn't "feel" like the old edition, well, that's usually what happens when things change. Even if they'd only tried to update it to fix mechanical problems, there'd still be people who had grown to love the flaws who would be complaining about the "feel" changing.