Re: Know of a realy good game system for PbP
Yeah, it's not so much a question of whether or not real-time, tabletop systems are usable for PbP, because there's a few thousand games here that prove they are. And, just like in real-time, tabletop games, each one has its strengths and weaknesses and how well it works depends largely on who you ask.
And that, I think, becomes the problem with developing a 'pure to PbP' system...there's such a variety of ways people approach their games... I mean, just about anyone who has home-brewed or otherwise kit-bashed a tabletop system to work more efficiently for this environment has, arguably, designed a PbP gaming system (more for the home-brewing...)
But how widely used does a system need to be before it becomes accepted as a 'true' system, as opposed to somebody's home-brewed concoction?