Jarodemo, I'm on the same page as you with respect to this.
As a potential player, FCFS games definitely put me off from applying to games. On the occasions I have pushed myself past this point, I have ended up regretting it. One of the most frustrating things to me is that many GMs out there seem to not even
try with quality control when selecting people to play in their games. As a result, many times I have joined games where my fellow players' ability to write is not in line with my preferences. It's not about elitism. Text is our medium, and for me, having a game with good writers really helps add to the immersion. It's a preference.
The first game I joined after becoming a member of this site said specifically that it was not FCFS. The game went on for a couple of years and some five thousand posts and was one of the best games I've been in. Not everyone was a novelist, but the posts and the play were good and it was great fun. It did eventually "fall apart" but I don't think it fell apart because the writing was too good.
Since then, I've almost exclusively applied to games that are selective - which in my experience are rare.
As a GM, since I've been playing on here five years ago, I've experimented with a variety of models for taking players. My philosophy is that if a player can't jump through a couple of hoops, they're not really interested in the game and I don't want them. I'd rather have a small number of people that match my criteria than a large number of people who don't have high standards for their writing or the writing of their fellow players. I want to create a certain atmosphere, so I'm alright with being selective.
This is not terribly helpful, but the best way of finding people I've found so far has been to recruit from existing sources (people I already know are good writers and not likely to go AWOL). Sometimes I want new blood though, fresh faces, or I just don't have enough players that are interested from my own sources so I have to go public. (insert shudder)
The last time I put out a game to the public, I did so after already sourcing about half the players in the game. It was for an extended campaign that I knew would be long, so I specifically asked for people that were able to make a commitment. I asked also for the following:
- A writing sample - but I let them share a link to a post from an existing game, I didn't make them answer to a prompt.
- Specific examples of any long running games they've been in on RPOL, and what characters they played in the game.
Two things of note here:
- I received only six responses. Not many, but I was only looking for about three more people. It was fine with me.
- Of the three I selected, two are still in the game.
- The one I selected that disappeared on me was great while he was there. He was also the only one who didn't have a referenced long running game he was in because he was presumably new to RPOL. I took him regardless of this. I should have known better.
- The game is still going strong.
To an GMs out there who want to be more stringent but are afraid they won't get people, you'll get enough people and they'll be more in line with what you want, and you'll enjoy running the game more and all your other players will appreciate it all the more.