Re: "Epic" One Shots
that sounds like it could be a good one shot, with the multiple stage airship thing.
Maybe start the game off by giving each player a question to answer on a note card, something like "there is a damsel in distress, but the 'evil count' is offering you a bunch of money to leave and forget about it."
"You are designate the heir to a fortune, but must marry someone you don't know to inherit, do you?"
"You've been exploring what you thought was an abandoned castle looking for loot when you come upon a trio in a tense situation in the throne room, what do?"
"You were exploring what you thought was an abandoned castle looking for books on arcane lore. From how the dust is disturbed, it seems someone else got here a little sooner than you and has made off with the book. You can follow their footprints in the dust, but do you?"
And, if the players say yes to these various situations, you wind up with a scenario where the party face winds up married to an evil count, the party fighter takes a bribe to not interfere, the party rogue sees it happen (and probably tries to get in on that action) and the party wizard may wind up trying to bash the party rogue over the head for said book. If they say no, then things don't fall apart, because the party face now has a reason to fight off the count, the fighter will back them up, the rogue will be trying to sneak off, and the wizard will stay out of it.
The more interesting results would come up with mixes of yes's and no's, where the party face will say yes to the marriage, and the party fighter will try to rescue them anyway, while the party rogue and the wizard will show down over the book off to the side or something.