Re: Does anyone else hate Bards?
For those old timers such as me, you may recall that Bards in the 1st edition (late 70s, early 80s) could not be created at initial character creation. Instead, you had to reach at least 5th level as a fighter, then a dual class as a thief to at least 5th level. Then the character would dual class again as a druid -- yes, a druid -- but would progress from there as a "bard" under druid tutelage.
Now--those were powerful bards!
2nd edition pretty much eviscerated their power and made them a support, lore, and charisma based character with a "jack of all trades, master of none" quality. I never really met a 2nd edition bard that I found would be formidable. It had two helpful purposes:
1) For players who really wanted that type of roleplaying experience, they could get it (and depending on the setting, it might be useful). For example, a historical setting may have use for a bard more than a combat heavy fantasy setting.
2) The best use of a bard is as an NPC. The PCs get support and boosts without having an NPC take away their glory in battle.
Unfortunately, the 2nd edition became the norm and image of the bard, and the 1st edition one was forgotten.
I have never played 3rd edition and on, so I can't comment on those, but it looks like they just tried to adjust from the 2nd edition, rather than start with a new model from scratch.