girl in green:
If there's one thing I've learned from reading "bad experiences in gaming"-type threads, it's that "evil" campaigns can and often do go bad in a way that makes things unfun. I probably don't really need to go into it; it's the kind of stuff that leaves people at the table uncomfortable because some guy wants to play out the extracurricular activities of Basically Ramsay Bolton in detail, or because everyone's acting like the worst kind of Chaotic Stupid person they can be.
Obviously, games like Vampire or what have you feature that kind of moral relativism built in as a central theme. And a lot of PCs could probably be labelled as complete sociopaths even when they're trying to be nice. So I guess what I'm referring to is less of the stereotypical player callousness, and more of the "we are members of an organization or otherwise carry ideals that are in direct violation of anything that could be considered altruistic."
If... that makes any sense to anyone but me. ;)
Anyways, what I'm wondering is: has anyone here had good experiences with playing a villainous player character, or a campaign centered around that kind of thing? Share your stories if you've got 'em!
Yes actually. I have. (A few times I might add.)
My favorite though, was not an Evil Campaign, but one where I played an evil character in a GOOD campaign. It's a long story, but soooo worth it.
A long time ago (back in the hay-day of 3.5) my friends and I were playing a long-running campaign. Standard D&D. We had your typical tree-hugging Druid, a chaotic Rogue (mostly a good guy), a Paladin of Heironeous, a "battle-field control" type Wizard... and me.. a Cleric of "Pelor".
The reality of the situation was, I was a cleric of Nerull in disguise (Pestilence and Trickery domains). I had a story (and a pretty believable one, both IC and OoC), of why I did anything remotely suspicious.
"A farmer saved my life a long time ago, gave me this scythe to defend myself. I keep it as a reminder that no man is an island unto himself."
"I cast disguise self from 'a scroll'..."
I carried tons of potions of nondetection, misdirection, undetectable alignment, etc., etc. (just in case).
There was this one incident, where we were in a frontier type town, being harassed by hobgoblins and bugbears. I, being the most diplomatically inclined (maxing Bluff, Intimidate and Diplomacy for my character was a survival trait really), was elected by the rest of the party to go talk to their leaders, to try and find a peaceful solution. Unbeknownst to the party,
I was their leader. I played both sides of this little fiasco for awhile. I almost even had convinced my own party that the townsfolk were poisoning their own well. Unfortunately for me, (and unknown to me), the druid wild-shaped and was secretly following me one night "for safety" as I went to meet with my bugbear/hobgoblin minions, and he found out everything! Boy was he shocked. So, instead of heading straight to the party to tell them, he confronted me. I slit his throat, didn't even blink an eye. Then I took his dead body to a cave, and rezzed him as an intelligent undead. And spent the next 3 days barricaded in a cave with him explaining to him that if he told anyone who I really was, I'd out him as an undead, and blame all of the town's troubles on him. It worked out perfectly because I needed to spend 3 days alone with an intelligent undead for the True Necromancer prestige class I was trying to go for.
I played this character (successfully) for 3 years in real life, every Saturday. No one (except for the druid, who "unfortunately died at the hands of the bugbears while I tried to save him") ever found out...
End-Game climax comes along, they FINALLY get to fight the End-Game BBEG, get into his throne room, it's empty except for a crown on his throne, I walk up to the crown, pick it up, and say "Hmm, this isn't right." Turn to the party, smile, put the crown on and say "There, that's better. Come get some." Jaws dropped. It was great.
It's fantastic when you can genuinely surprise your friends like that... I killed all of them. (though the Paladin did get me with his dying blow as well).
They were so amazed I could pull off the ruse for so long (both in and out of game), they weren't even mad when I TPK'ed them.