Re: Advice for running a leveled d20 game on rpol?
One of the tricks I use to speed up level gains via PbP is to award XP as normal, but then not divide XP among the characters. Using this method, I have been able to take a group of brand new 1st-level characters to 5th to 7th level in two years of real life time. Posting rate in my games is not anything overly aggressive (i.e., 1 post expected every 1-2 days).
This is a reasonable rate of level advancement and comparable to what you might experience in a face-to-face game. Additionally, seeing that combat can drag out via PbP, it also limits the amount of "filler" encounters the group has to slog to in order to earn enough XP to level. Because, really, is it that exciting slaying more than a couple of mobs of goblins? Or can that experience be covered with a few thrilling encounters?