Re: Single Player Stories
In reply to snayke_eiyes (msg # 22):
What then indeed, s_e. This is the sort of thing Evil Empryss was talking about. If the GM knows when that bomb is going off, she/he has to string out the player that would otherwise get ahead.
Maybe there's a little incident to occupy the binge drinker during those two days. Alternatively, you just tell that player 'Look the other group is lagging behind, so I need you to wait a bit.' If I'm the one that went off on my own, I need to accept that, but even if we all split up and someone is taking more time with their story, we all need to respect that.
However, if someone is lagging in their posting rate, the GM has the right to speed things up by puppeting that character or just condensing or even truncating that line.
One of the great things about Rpol for me is the separate groups you can divide players into, keeping what happens in each group separate. That and the Private Lines to individual players.
I have played and run games that start off with every PC in a separate thread until the event that brings them all together.