pfarland:
Bevin Flannery:
GM reads PM, sets it aside thinking "I'll respond later" and then because PM red light is off, forgets later that there is a PM awaiting response. (Not that I have ever done that ... more than a dozen times.)
Possibility.
As my parenthetical comment should have made clear, I think it's more than just a possibility. I do it
all the time -- I check PMs on my phone, on the train, during my work commute. Or while away for the weekend camping. But I hate to post on my phone, so don't respond at that time. And that turns the "new PM" red light off. And then when I am in front of a computer later, with time to respond ... without that prompt, I forget I need to respond.
And I keep doing this
despite knowing it has happened to me multiple times before.
At times, I have even encouraged my players in the OOC thread to send me another PM prompt if they have any messages still outstanding, just to turn that light back on. It not only turns the light back on, it also bumps the PM thread to the top of my
very full inbox so I can find it easily.
pfarland:
Bevin Flannery:
GM gets PM, reads it, sets it aside to think about and consider whether there's room for a new player/PC in the game even though the "players wanted" light isn't on, hasn't gotten around to responding to you yet because s/he doesn't know s/he's on a time-clock that requires him/her to respond to unsolicited applications within a 24/48/72-hour time period, and/or give priority to responding to an unsolicited RTJ rather than posts for existing players, or else be tagged as "rude."
Well, I never said how long I've waited, but it's been longer than that. And it's easy to send a quick reply saying "Let me think on it." Heck, I would assume after that if I hadn't heard anything more, it would be a no.
Just to clarify on this (because I know I didn't make it clear before), I
don't disagree with the idea that it would be more courteous to respond with a "no thanks." But the point on this one is this: regardless of how long you've been waiting (one day, two, three, a week, two weeks ...), the fact is folks set their own priorities for how to spend whatever limited amount of time they have in administering their games. And if their "players wanted" light is off, and they didn't ask their existing players to refer new players, then they get to decide how they should best allocate their time, energy and attention.
In another response you say
pfarland:
Yes, GM's have stuff on their plate, but like I said from the get go a simple quick message takes a minute. It's not hard and it's courteous. That's all I've said the entire time. Take a minute or two to send a few words. How difficult is that? If it's a no, say so. If it's a "I'll think of it" say that.
All I'm suggesting here is that you don't know how difficult it is -- even if you think "two words, thirty seconds" isn't too much to ask for,
maybe it is for that particular GM, at that particular time. Rather than assuming the GM in question is a rude cretin
and publicly calling him/her out, even if only anonymously, maybe just assume you don't know what's going on and move on to a different game.
pfarland:
Bevin Flannery:
GM gets PM, asks player who referred, "Who is this person/what are you doing referring people, don't you know the game is full/something about this request doesn't appeal to me but I don't want to put you in a bad spot with your friend ..."
Why would anyone think that would put anyone in a bad spot? I think a non response would cause more of an issue than one with a simple "No thanks".
I'm speaking from personal experience on this one, actually. Applicant referred by existing player. Application not at all anything I thought I could work with, but it was clear that response could create issue for existing player with his friend.
And it did.
pfarland:
Bevin Flannery:
GM has since seen this series of vents and decided, "You know what, someone this impatient and ready to complain in a public passive-aggressive way about my unwillingness/inability to keep to his arbitrarily-set time table, I don't want in my game anyway because clearly we would not get along..."
Consider that the GM has been on every day and posted since the message was sent days ago and I JUST started this vent today, I seriously doubt that it had anything to do with ignoring it.
Fair point. As you noted before, you didn't say how long you had been waiting. Nor did you say that you had sent a nudge, or even asked the friend you have in the game for some insight. Thus I suggested it as a possibility.
quote:
I like how you put the blame on me on half of those. I think waiting for days and days for an even simple response is me being reasonable. How many minutes does it take to send a quick message. Just saying "No" or "I'll think on it" or "Maybe" within a few days is reasonable.
Of the four (leaving off the last "come up with your own"), I think only the last one puts "blame" on you. The first two are simply "the GM doesn't realize his/her silence is creating an issue" and the third one is "the GM might be trying to figure out how to say no without causing issues for or with an existing player."
So 1/4 (or if we include the catch all "choose other"), 1/5.