First, how we define what is good or evil determines whether it is subjective or objective.
I gave an objective definition of good and evil that also explained why people can have different ideas about what is acceptable or unacceptable. (seemed to have been missed though.)
Second, Being lawful does not in anyway mean that we have to follow the written law, regardless of who wrote it. That is a strangely persistent misconception. Likewise, being lawful does not men one has to have no respect for the written law.
Third, the alignment system is messed up, but not that bad. I think the issue here stems from two things, a: poorly written descriptions of what the alignments meant, and b: players bringing their own definitions of not only what is good or evil, but also what do the words good and evil mean.
Steelsmiter has a very different definition of the word "good" then I do, and we both have completely objective definitions for it, and others here have voiced their own subjective definitions for the word good. If we can't use the same definition for the words themselves how can we ever expect to agree, even within a single game, about what actions fall under each each word.
Fourth, words are just symbols. They have no inherent meaning. We learn what they mean by inferring what we believe others to mean by the way others use the word. So truthfully, many words have a different definition for each person because each person infers something different when seeing a word used. Luckily, we talk so much that our personal word definitions tend to become similar, obviously, that isn't always the case (as this discussion shows).
Fifth, I actually like the alignment system based on the psychological motivations (there are a couple wandering around, mine is here,
https://sites.google.com/site/...me/rnr-srd/alignment)
This message was last edited by the user at 09:38, Tue 22 July 2014.