Lord Caladin:
But if you over came it is it still a disorder? or was it a problem that you overcame.
I get what you're saying, but ASDs really don't work like that. I've learned how to interact with others in a normal fashion, but it's never been natural or easy. If I have to deal with a lot of people in a "normal" setting, it is mentally and physically exhausting for me. If I'm free to act like myself (typically around fellow gamers), then I have no problem at all.
Someone in one of the threads was talking about how boring a "slice of life" type game concept was to them, but I get it. Folks that have to work hard at human interaction often have to approach it as a skill rather than a natural thing. The founder of Facebook, in fact, was like that. Facebook is a result of his hard work into understanding human interactions.
I'll admit the fact that I've had to put so much work into communication skills has soured me on poor communication from others. If someone is working on it and clearly doing their best, I salute them. It may not be something I want to personally deal with in my games, but I salute them for their effort. Az, part of the reason I've been hard on you is because I originally thought I detected a "well, I have a disorder, it's just the way it is" vibe, which I hate. My son is pretty far down the spectrum and he uses his disorder as an excuse to be lazy every chance he gets. I've been working hard to stamp that attitude out of him, but it's like working a Rubik's cube with all the colors peeled off.
Anyway, the flat truth of the matter is that you're going to have people that want to work with you and people that won't. You'll have all sorts of different people in your life and work. The most important thing is that you give the absolute best effort that you can, learn what you're doing wrong, and take the steps that you can to correct it.
In light of the recent discussion, I think the whole thrust of the thread makes more sense. I think you really are working hard to address your challenges, and that is good.
To that end, my suggestion is this. If you apply to a game and don't get in:
1) If the GM sends you no kind of notice, then consider yourself lucky. That GM was rude and you may well have saved yourself a headache down the road. One of the hardest lessons you'll learn is that there really are things you should pass on, even if you like the idea.
2) If the GM replies to you, with no reason (which almost no one will give, aside from being full), then message them back. Explain to them that you understand that that they're full and you aren't asking for them to reconsider. Then tell them that you have some social and learning issues and you are working to correct them and would appreciate an honest assessment with what was wrong with your RTJ. Not everyone will respond, but some will.