Re: Game genre for a Sherlock Holmes game?
Rennaisance-era.
Victorian-Era.
Alternate-History.
Steampunk.
Magical Realism.
Modern, Magical Realism.
Noir (esp. for near-modern or close-to-modern renditions)
Intrigue
Tactical, Crime-Solving
Cerebral.
These are all good terms to define the game genre for a Sherlock Holmes game (yes, I realize not all of these are on the list in RPoL.)
The difference between Tactical and Strategic in a military is actually part of a three-word series: Tactical, Operational, and Strategic.
Tactical: Battalion level (300-1,200 PAX) or below
Operational: Division level (6,000 PAX-ish) or below
Strategic: HUGE, levels and echelons "above reality" or "above God" as it is often humorously called. This is usually the reference to discussions of battle/planning at the country or "theater" level.
This message was last edited by the user at 07:03, Mon 14 Apr 2014.