Oh, boy, I think I've lost some players. Let's fast forward this, since that seems to be what some people wanted.
Shae finds pockets your findings and opens the other chest. Flames spew out from the dragon's head at W, hitting:
Tahldar (8 dmg)
Kahan (7 dmg)
Sark (8 dmg)
Fingas (14 dmg)
Leo (15 dmg)
Thanks to Tahldar's spell, they each make their saving throws.
Shae looks in the other chest but finds it empty.
Sark checks the chest as well, confirming by the scratches that it was the one containing the notes. Tarimar must have remembered to take all his notes with him.
You head out to the main area and use the scroll you found (stone to flesh and flesh to stone spells). The giant statue is turned to flesh. You have a few moments while it is startled to run to the door of living faces and cast the other spell (flesh to stone), which turns it to a normal door.
As the now flesh statue finally gets its bearings and heads toward you, you open the stone door and let it crash closed behind you. Behind it, the door has also locked in the poison. The air here is fresh.
A tunnel leads west and up. (Note: I had something planned here, but we will skip it.)
You follow the tunnel, Sark leading the way. There is very dim light above you at the end of the corridor.
It levels off and and exits into the bottom of a large hole in the ground with a path leading in a circle around and up to an exit out of the forest.
At the bottom of the ramp leading up and around, you happen upon a skeleton that has been here for many years. It has a mage's robe, now tattered, and bracers on one skeletal forearm. On its skull sits a leather headband with a green gem in the forehead center.
Sark jumps in surprise. "Tarimar!" he says. "That is Tarimar's robe!"
This message was last edited by the GM at 10:37, Sun 20 Mar 2022.