Wayfarer's Inn Staff and Shops
The following is a list of the staff and shops available at the Wayfarer's Inn.
STAFF
The Keeper is the Head Innkeeper who answers to no other name.
Blaze - Assistant Innkeeper & Booking Agent for bets.
Fleur the Rose - Blaze's wife and Head of the Serving Staff
Yana - Daughter of Blaze and Fleur the Rose. She preforms duties as a server.
Jarrod - Son of Blaze and Fleur the Rose. Jarrod does whatever is asked of him from splitting wood, helping in the stables or washing dishes.
There are 20 humans that are the serving staff and maids. 15 are woman, and 5 are male.
Mon, Wed, Sun - Alenna, Luranna, Quest, Pearl, Opal, Willowdine, Naomi, Harold, David, and Lawrence.
Tues, Thur, Sat - Klaire, Diva, Gisella, Helen, Belline, Foxy, Jora, Xerra, Walter, and Billy.
All Serving Staff work on Friday
There are 7 bouncers, and 3 bookies. Like the serving staff, the bouncers and bookies work days are divided similarly.
Grunger B. Gumpsha, Nuella Gumpsha, and Timothy Wainwright (Bookies)
John Smith, Cora Rhubard, George Killrat, Sam Stonelifter, Lim Jorns, Dale of the Dale, Francis Zolgert (7 Bouncers)
Wayfarer's Inn Stable - Wynn Dixie and his young daughter Isobel Dixie.
Wayfarer's Inn Cook is Harold on Mon, Wed and Belline is the cook on Tue, Thur. Both work Fri, Sat, and Sun.
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SHOPS and SERVICES
Pickpockets General Goods
Wayfarer's Inn Stable
Blacksmith Joe's
Weapons and Armor All types and sizes
Archers - All things shot, thrown or slung.
Will the Surgeon
Butcher, Baker, but no Candlestick Makers
Apothecary
The Magical Shoppe
The Transport Shop - Transportation Purveyor
On weekends (Real Life Weekends),there is a Farmers Market held in the yard of the inn. It is much more than a farmers market however, and boasts peddlers and purveyors willing to buy and sell unique items found anywhere.
The Keeper will hold excess money for players, and no matter where a player is in the universe, if there is a need for the money, he'll get it to them instantly and without charge.
There is a Chapel Hall in the East Wing that offers many small prayer and meditation rooms. There is also a large non-denominational chapel for player character priests to hold services.
Between two crossroads is a non-dimensional grove of trees commonly used by rangers and druids who do not like to reside within the inn. It is also used by hunters and trappers to supply the inn with meats and fish. Some claim that the grove borders the ocean allowing fisherman to provide the inn with both freshwater and saltwater catches.
There are other areas not yet found and explored that lie between the lonely roads that lead off from the old inn, and tales of newly discovered areas come to the ears of patrons all the time.
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This message was last edited by the GM at 12:39, Thu 07 May 2020.